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Old Nov 30, 2005, 02:07 AM // 02:07   #21
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OK that came out a bit wrong. I didn't mean it so much that Air Spikers are useful only to Air Spiker teams. I was just saying that's TYPICALLY what I see on an Air Spiker build. I've also seen 5 Spikers, 2 Monks, and an energy necro. I think Lightning Strike is a good skill to have when you are Air Spiking only because its fast and energy saving. I understand it doesn't do much damage, but I still think it's a good skill to have equipped. Now the Energy Surge+Orb combo is very nice.
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Old Nov 30, 2005, 02:09 AM // 02:09   #22
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Quote:
Originally Posted by traversc
The only advantage Lightning strike has over enervating charge is that it doesn't require LOS. Either way, it won't help you kill a target.

Also, you are wrong when you say that an air spiker should be on an air spiker team. There isn't nearly enough diversity in the air line for you to be successful with 6 air eles.
Actually, neither of those require LoS, maybe you're thinking of lightning orb.
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Old Nov 30, 2005, 02:20 AM // 02:20   #23
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Quote:
Originally Posted by twicky_kid
energy surge + orb works wonders

you get a 200 dmg spike out of one ele and knock down. before they can get up you've nailed them lightning strike or charge. you'll need some energy fixing someway. best leave that up to the necros.
I used to use the same combo in random arenas - and it can be really deadly indeed - followed it with a Lightning Strike. I can't remember exactly what i used but it was something like this.

Air 16
Inspiration 8 or something
Energy Storage 10?

1 - Lightning Surge
2 - Lightning Orb
3 - Lightning Strike
4 - Blinding Flash
5 - Drain Enchantment
6 - Aura Restoration
7 - Air Attunement
8 - Res Sig

Please not that is a CA build - I wouldn't use that in an 8v8
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Old Dec 28, 2005, 02:37 AM // 02:37   #24
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mantra of resove ftw
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